if you're using GCC it's just going to be: make in the src directory or make all if you want the utilities (they'll be useless for you under Win95 though) the "nmake" is if you are using Vis C++ (pref ver. 4) in the same directory if you are using Vic C++ you'll have to set your environment varibles before you compile by going to you \MSDEV\BIN\ directory (where Vis C++ is) and typing: vcvars32.bat ---------- > From: Erik Bennett <ebennett@townsqr.com> > Subject: Re: Small Note. > Date: Tuesday, February 18, 1997 10:21 PM > > Look man, > > I'm not sure what all the hell is about flaming. But I don't think > > you've played enough MUDs... I can give you a good site to get a start. > > It's called EuropaMUD, europa.rlj-consulting.com:4000. Play for awile. > > LEARN TO READ A README file. Learn more about MUDs in general. Then > > E-Mail the list, and I'll be glad to help ya get started. > > Yes, I have played MUDS just about my from age 12 to right now (5 years) > and I know alot about playing them. I am currrently a player of Toril. > Toril's the only mud I play at. I like to build sometimes. I just want a > Win95 Circle Mud for me to build on for fun. No telnet in just for me and > my friends that come over. If you want to give me help on that, please do. > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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