Ok.. the last snippit i sent in.. works.. except all you have to do is
replace all occurances of "arg" with "tar_str"... Now if you do not have
an ASPELL defined with the (ch, victim, obj, something, tar_str) then
it will not work.. so what you have to do then is.. basically add on to you
definition of ASPELL.. just add a char *tar_str to it.. and change all occurances
of it through out the mud.. there should be about 5-10.
Then.. upon each tick (ie mud hour when weather gets updated) the spell
will alter the affects.. now.. I have modified my weather.c to be more
strict and realistic.. so it takes lots of castings of spells to change
the affect.. but it should work for yours just perfectly..
-Matt McLaughlin aka Darklord triton.cs.csufresno.edu 6666
Bio-Hazard MUD Industries.
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