I can do the !, +, - patch thing but this one is a little different,
here is part of it:
47,49d46
< struct alias *abubu;
< char fname[200];
< FILE *alidb;
72,94d68
<
< if((abubu = GET_ALIASES(ch)) != NULL )
< {
< send_to_char("Saveing your aliases....\r\n",ch);
< sprintf(fname,"%s/%s",ADB_PREFIX,ch->player.name);
< alidb=fopen(fname,"w");
< if(alidb != NULL )
< {
< while(abubu != NULL )
< {
< fputs(abubu->alias,alidb);
< fputs("\n",alidb); /* in order to make fgets work well */
< fputs(abubu->replacement,alidb);
< fputs("\n",alidb); /* in order to make fgets work well */
< abubu=abubu->next;
< }
< fclose(alidb);
< send_to_char("Aliases are saved. Go in peace now.. \r\n",ch);
< }
< else
< send_to_char("Gulp. Err.. Lost them... c'est la vie...
\r\n",ch);
< };
<
Its the alias save patch. I'm not sure what the numbers mean, most
likely line number but I have changed these files and the line could be
off...
If anyone knows of another alias save patch please let me know!
Thanks,
Shaw
+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://cspo.queensu.ca/~fletcher/Circle/list_faq.html |
| Or send 'info circle' to majordomo@cspo.queensu.ca |
+-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST