Why not just change the amount that each kill changeds the alginment, instead of 1/16th, 1/256th or 1/1024th... This shoudl be in the change_alginment call.. otherwise there are MANY things you have to change, defines of alignment objects and spells, set command, and a bunch of things my half awake command is not remembering. Ghost Shaidan, porsche.ag.net 4000 On Sat, 22 Feb 1997, Shapeshifter wrote: > I've been talking to the other IMP's of the areas around me and > I have yet to find anyone who has been able to explain how to change the > alignment so they are greater numbers and work properly. > > I would like to make the liagnment go a lot larger than it is > now. Something from a range -15000 to -500 (evil) and +500 to +15000 > (good) and everything else inbetween being Neutral. > > Also, sometimes when you kill things that are evil, your > alignment drops lower. Might there be a way that makes all evil things > drop alignment, and all good things raise alignment? and neutral raise > or lower depending? It just seems it is hard to stay either good or evil > sometimes. Maybe it should be. > This is because your alignment is more evil than the alginment of what you are killing, its all VERY mathmatical. If you are at -900 and kill soemthing at -750, you are still going to move to -890 (or something) I personally cant think of a way to make a graded scale of alignments without this affect. But I am sure it is possible. Ghost Shaidan, ?able Sanity. porsche.ag.net 4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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