Re: [NEWBIE] Alignments...

From: Ghost Shaidan (ghost@eola.ao.net)
Date: 02/22/97


Why not just change the amount that each kill changeds the alginment,
instead of 1/16th, 1/256th or 1/1024th...  This shoudl be in the
change_alginment call..

otherwise there are MANY things you have to change, defines of alignment
objects and spells, set command, and a bunch of things my half awake
command is not remembering.

Ghost Shaidan, porsche.ag.net 4000

On Sat, 22 Feb 1997, Shapeshifter wrote:

>         I've been talking to the other IMP's of the areas around me and
> I have yet to find anyone who has been able to explain how to change the
> alignment so they are greater numbers and work properly.
> 
>         I would like to make the liagnment go a lot larger than it is
> now. Something from a range -15000 to -500 (evil) and +500 to +15000
> (good) and everything else inbetween being Neutral.
> 
>         Also, sometimes when you kill things that are evil, your
> alignment drops lower. Might there be a way that makes all evil things
> drop alignment, and all good things raise alignment? and neutral raise
> or lower depending? It just seems it is hard to stay either good or evil
> sometimes. Maybe it should be.
> 
This is because your alignment is more evil than the alginment of what you
are killing, its all VERY mathmatical.  If you are at -900 and kill
soemthing at -750, you are still going to move to -890 (or something)  I
personally cant think of a way to make a graded scale of alignments
without this affect.  But  I am sure it is possible.

Ghost Shaidan, ?able Sanity. porsche.ag.net 4000

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