On Sun, 23 Feb 1997, Shapeshifter wrote: > -> I recently posted a letter listing some options on what to do, one of > -> those is to make a playerfile conversion utility, that converts all the > -> old playerfiles into new ones, with the 'right size' so to speak. When > -> that is done everything works perfectly again, and no playerwipe is > -> needed. If you don't do anything about converting the pfiles, you will > -> corrupt them, and need to do a pwipe. > > This would be fine, but what when you were to add races. It > would mean that those in which are already existing would either be a > problem, or be at a default (probably human). I guess it wouldnt be that > bad. You could always change the setting at the players request after > they learn about the new races. (shrug). For numbers: use a f*!#ing spare and you won't do any harm to your player file whatsoever. For strings: you'll have to change char_file_u which means you change the size of player records, which means you corrupt the player file. But that's life in binary. -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST