Hey dude. In response to your volcano.. all.. have it so that if (ROOM_FLAGGED(ch->in_room, ROOM_FLAME)) { damage = number(1, 100); GET_HIT(ch) -= damage; update_pos(ch); return; } That should do it. -Darklord +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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