I have been messing with it for a few days now, and it does work to a point. However, I have discovered that stuff from comm.c intended for the logs is now going into my player file. While in the mud, I can have a normal poof one minute, the next minute I'm poofing socket info :) Odd, of all the patches I have put in so far, this one is by far the smallest, but has been the worst to debug..... RS +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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