On Wed, 9 Jul 1997, Eduo - Tempus Fugit Pseudo Admin wrote: >#define ARENA_ZONE 83 /* (I am not sure about this number, the rooms this >zone has are from 8300 to 8399, so I could be using the wrong number here, >ideas?) */ If I remember, it's real number, not virtual. >Since I am here, has anyone found the supposed use for the flags >ARENA_START_CHAL1, ARENA_END_CHAL1 and 2? ARENA_START_CHAL1 -> ARENA_END_CHAL1 The range of rooms the players sit while waiting for arena to begin. ARENA_START_CHAL2 -> ARENA_END_CHAL2 Players are randomly thrown into this range as soon as battle begins As I have them in my obsolete arena.c (from arena-code.tar.gz I think): #define ARENA_ZONE 3 /* Real zone number */ #define PREP_START 1300 /* vnum of first prep room */ #define PREP_END 1309 /* vnum of last prep room */ #define ARENA_START 1310 /* vnum of first real arena room*/ #define ARENA_END 1399 /* vnum of last real arena room*/ -George +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list-faq.html | +-----------------------------------------------------------+
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