On Fri, 11 Jul 1997, Snow Man wrote: > Has anyone coded a design so that you can add ascii maps to a mud??? > I want to design my 90% of the whole ascii maps.. I have it all written > and maped out yet I don't know how to add them to a mud.. > > wondering if there was just a code the you can insert the whole map and > the room maps out what you see... [examples snipped] > has anyone coded anything sim. to what im talking about?????? > thanks Yeah it's not too difficult if you're asking what I think you're asking. It sounds like you want to integrate overhead maps along with standard rooms, right? I threw together a simple prototype a while back that allowed a 200x200 map (or however big you feel like making it) with connections to normal room-text zones. I think I wrote it for bpl9 and I never did clean it up and add the features I had planned, but it's very configurable and easy enough to add on to. One of these days I'll dig it up and try to make a patch out of it, but if you've got questions I can probably help out. Sam +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list-faq.html | +-----------------------------------------------------------+
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