[CODE] Mobprogs & Circle30bpl11

From: Andrey Fidrya (andrey@ALEX-UA.COM)
Date: 07/14/97


Hi, All!

Anyone have ported mobprogs to circle 3.0 build 11?
I tried to install them, fixed couple of things but still got two strange
bugs:
1. When you are in good condition and you hit monster (who's in v.bad
condition) very hard, it displays "That really DID HURT!" even if monster
didn't hit you at all.
2. Actprog trigger doesn't work.
Probably I misplaced some MOBTrigger = TRUE in comm.c, but I'm unable to
figure which ones...
Can someone who have these things working send me a copy of your comm.c
please? Even if its heavily modified one, I just want to look how you
inserted MOBProg code into it.
Thanks.

  Andrey (andrey@alex-ua.com)
aka Zmey // RMUD


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