At 16:03 15-07-97 +0200, David Klasinc wrote: -->On Mon, 14 Jul 1997, Jay wrote: --> -->> Hi all, -->> I'm curious about whether anyone has ever tried anything with -->> dynamic or moving zones... such as a pirate ship which sails -->> the seas and moves like a wandering mob --> -->How about like this: --> --> You create a zone which is called ocean. --> You create a zone which is called Pirate Ship. --> You create a mob which is called Pirate ship. --> You write a special for a mob that reacts on "board" "enter" and such... --> And all that it does that teleports you on the pirate ship... Then you --> make a special on the pirate ship zone that will teleport you back to the --> ocean... And that's it.... --> All you have to do is then to make mob move around the sea... --> And there you have nifty ship floating around... ;> and then we do this: > kill ship (or kick ship, or backstab ship :) and we have a ship fighting with bare hands (or with a sword, if you equip it) to let it work you first have to implement naval guns, or something like that. still it COULD be a solution... Ghent, Coder @ DiamondMud (diamond.st.hhs.nl 4000 || 145.52.123.2 4000) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list-faq.html | +-----------------------------------------------------------+
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