On Sat, 12 Jul 1997 lsdinc@ELKNET.NET wrote:
> here is how i have imped sacrifice/autosac with anti-player corpse looting
> and anti-player corpse sacrifice. only some of this code is mine. parts
> have been obtained from other members of this list.
*Code Snipped, reply to me for a repost*
One thing left out:
in structs.h
---------------------------------
Look for:
/* object-related structures ******************************************/
/* object flags; used in obj_data */
struct obj_flag_data {
int value[4]; /* Values of the item (see list) */
add
int owner; /* Owner of object */
in there somewhere. Otherwise act.item.c complains when you compile.
I hope this helps someone else, it sure did help me.. great little add in.
--
#!/bin/sh
whois yea.com|grep YEA2|awk '{print $1}'
whois aree.com|grep DOM|awk '{print $1}'
whois aree.com|grep DOM|awk '{print $1}'|cut -c1
whois tm920|grep TM920|awk '{print $4}'|cut -d@ -f1
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