Quote ------> I may be missing something here, but why don't you make a spec_room, so the ship can be a whole zone, unless you want to have a bunch of ships you could do this more easily. Did I miss something or were the ships intended to be multiple and for some reason non traversable? <------ Quote ------ I think the reasoning behind making the ship a mob was because the author wanted the ship to wander around the zone on its own. it just seemed easier to use the mob code then the obj code. --Angus +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list-faq.html | +-----------------------------------------------------------+
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