Re: [code] corpse ownership

From: Crimson Wizard (cwizard@GIBLETS.COM)
Date: 07/15/97


On Tue, 15 Jul 1997, Gary Barnett wrote:

> On Tuesday, July 15, 1997 2:12 PM, lsdinc@ELKNET.NET [SMTP:lsdinc@ELKNET.NET]
> wrote:
> > >
> > >you left
> <snip>
> >
> > by doing it this way, i think you could either have it where another player
> > is allowed to get your corpse and anything in your corpse, or you could
> > have
> > it where only the corpse it getable... that way, you could have someone
> > deliver your corpse to you with no fear that your choice items will be
> > nabbed. the later could be done by not adding the GET_OBJ_WILL checks to
> > the
> > get_from_container functions.
>
> What about corpse weight? The reason I ask is that I usually play low
> strength chars.. picking up a few extra breads is a challenge, let alone
> someone's entire corpse full of all their stuff..

This may be a little unrealistic, but i set corpse weight to
GET_LEVEL(ch)*2 + IS_CARRYING_W(ch), i noticed even a fido corpse was too
heavy to pick up so I decided to change it.

--
#!/bin/sh
whois yea.com|grep YEA2|awk '{print $1}'
whois aree.com|grep DOM|awk '{print $1}'
whois aree.com|grep DOM|awk '{print $1}'|cut -c1
whois tm920|grep TM920|awk '{print $4}'|cut -d@ -f1


      +-----------------------------------------------------------+
      | Ensure that you have read the CircleMUD Mailing List FAQ: |
      |   http://cspo.queensu.ca/~fletcher/Circle/list-faq.html   |
      +-----------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/08/00 PST