Spells affecting mobs or objects...

From: Heartless (pab1@KEENE.EDU)
Date: 07/16/97


Hiya!

        I'm somewhat confused as to how to make a manual spell affect
either an object OR a character/mob.  I mean, in the actual code for the
spell, is there any convenient way to check and see if the argument
passed is an object or a spell?
        I don't want you folks to think I'm slacking, I looked around for
such a device already in the code, but I just couldn't find one.  Did I
just miss something, or is this trickier than I anticipate?

Thanks!



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