on the modification on line 82 from if(player.char_specials_saved.act & PLR_DELETED) pkay = 0; to if(IS_SET_AR(player.char_specials_save.act, PLR_DELETED)) okay = 0; I get first a warning: implicit declaration of function "IS_SET_AR" then error: undefined reference to "IS_SET_AR" Do I need to put a couple other #include files in or do I just need to declare the function? Also on another note this I believe is the last error in a patch of the 128bitvector code mod for stock circle. If it's ok with the author of the original patch I could upload it to the ftp site. Although I recommend that the code be gone over thouroughly to understand what is being done - I'd also include the stock areas/objs converted with the scripts so it would be full functioning. appelae@rainier.chem.plu.edu +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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