At 08:21 PM 7/18/97 -0600, you wrote: >> From: lsdinc@ELKNET.NET >> To: CIRCLE@post.queensu.ca >> Subject: [newbie] mob's current room >> Date: Friday, July 18, 1997 7:58 PM >> >> how do i go about finding a specific mob's current room? >> >> i have looked all over looking for an example and don't even know where >to >> find this. >---------- >Well, 2 ways really.... depending on what you already have. > 1) If you have a pointer to it already. > ch->in_room (or vict->in_room, whatever) > 2) If you have it's name in a string > struct char_data *mob = get_char_room_vis(ch, name); >(get_char_vis() will return anywhere in world) > where ch is the person looking for the mob, and name is the name >of the mob, eg. "guard" > I think thats how it works, just search for get_char_room_vis and >I'm sure you'll find lots of examples. > ok, just one last question... how could i use that with char_to_room? what i want to do is send the character to the same room as the mob. PA "Taste. You cannot buy such a rare and wonderful thing. You can't send away for it in a catalogue, and I'm afraid it's becoming obsolete." -Rosalind Russell- (1911-1976) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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