[Code] Spells / Skills Too few of them?

From: David Klasinc (bigwhale@CAPYBARA.SK-PTTSC.LJ.EDUS.SI)
Date: 07/21/97


Banzai!

 Ok, I have currently 125 spells and I think I might get few of them
more... So I'm closing to the number 130 which is not good... How did you
guys solved this? There are a lot of things dependant ont hat MAX_SPELLS
MAX_SKILLS defines... You can change them sure... But! What about all
those unused things?! What If I want to make room for 500 spells? WIll I
have to put in 300 UNUSED?! *cringe* *shiver* *hide*

So I started to think... We get rid of all those unused thingies... I make
separate tables for skills/spells/npc-spells/ then change whole mud to
work with that...

Now, is this a hard work or what? ;> Anyone done thaT? I think there are
people who did it before... :)


David!


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/08/00 PST