On Thu, 24 Jul 1997, Chris Jacobson wrote: > Is there any code out there to delete an object / room / mob? > If so, this would be extremely useful... Before some short sighted dork makes the comment, I am sure Chris refers to deleting the obj/mob/room from the world files (using OLC, I believe)... I have been looking for this myself, but I manage to garble all the indexes with every approach I try. Also, I was wondering, what's the easiest way to make Oasis display a menu for lower level builders, where they pick the level of the mob they want to create (from a list similar to the one in building.doc) and then they can only change some of the fields (name, keywords, etc) and not those values. This way newer builders can't create unbalanced mobs (could be used for weapons too).. Ideas? This would be something like a template system... Luck Eduo +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST