> clone_ch->player.name = ch->player.name; > //clone_ch->player.short_descr = ch->player.short_descr;<== This > crashes the game Mm, I would guess the ch->player.name is the keywords for the mob, but not sure about that. As for the short_descr, players don't HAVE a short desc. If you want the mob to have same name as player, then you should put as clone_ch->player.short_descr = ch->player.name; instead of the line you commented out. All that I noticed there. Maybe that's not exactly what you want, but that's what you need to do.. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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