> I have added a bunch of additional info to obj's and need to find out how > to go about saving them when a character quits. Right now, I have lines like this in my Obj_from_store_to() function in objsave.c obj->obj_flags.bitvector = object.bitvector; obj->obj_flags.minlevel = object.minlevel; under all the GET_OBJ_VA() things.... and in Obj_to_store_from(), object.minlevel = obj->obj_flags.minlevel; somewhere.... So.. just put those in... PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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