> Ok, I am a newbie IMP. I need to change a few things that i do not like, > but have no idea how to. I want to change the following: > > 1) Lower AC value (say -250, etc) > 2) Higher Hit/Dam > 3) Higher HITPOINT increases (i have 100 levels) These things are more...style, or scale issues. For example, you are going to have max ac (on the low end) of -250, you will want to rescale the exsisting armor, or just scrap it and create all of your own new armor with lower ac values. The hit/damage thing is pretty much the same, but for weapons. Instead of a 1d8 long sword, you want a 4d8 long sword. Etc. As for more HP, your mob files will need to have more hp added to them, and check the level gain routine in class.c (I think) and just up the scale. > 4) *if possible* a WAIT/DELAY when casting spells, so that casting a HIGH > DAMAGE spell would take more than one round, and thus give enemies a > chance to fight back without being killed in 2 rounds. Look at your kick and bash skills for the fighters, you could use a wait similar to that for various spells. --Ziz, NetShamen +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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