On Saturday, August 02, 1997 5:17 PM, Uhlands Mud [SMTP:uhlands@OEMSUNIX.ONYSD.WEDNET.EDU] wrote: > Hi all: > > Got one for you...a couple of my players have pointed out to me that I > have an exp bug...I have 99 mortal levels (100 being immort), and they > have stated that if, when they first level, they type 'practice' then > 'save' then 'score' they will only need 400,000 points to next level > instead of however many..Have any of you ever heard of this? How do I fix > it..I am a competant coder and I know my C but I don't even know where to > look for this one...where should I start? I would be appreciative of any > help you might give thanks! > Hmm. Is exp_to_level stored after practices in teh code? Possible array bounds problem? Or.. check all the lines in the code that deal with exp in any way. Maybe.. track changes to a player's score and break when it changes.. --Mallory I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. - Jack Handey +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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