> I think I am just overlooking something silly here. > > When the mob I am fighitng is dead, it tries to diag them and crashes out > the MUD. I thought the GET_POS would clear that up, but it is still > crashing. Can anyone offer advice? Thanks. You are overlooking something silly ;) When the mob is there, then ch is null, and that's why it crashes. change hit(ch, FIGHTING(ch), TYPE_UNDEFINED); if (!IS_NPC(ch) && (GET_POS(FIGHTING(ch)) > POS_STUNNED)) diag_char_to_char(FIGHTING(ch), ch); to hit(ch, FIGHTING(ch, TYPE_UNDEFINED); if (ch && !IS_NPC(ch) && (GET_POS(FIGHTING(ch)) > POS_STUNNED)) diag_char_to_char(FIGHTING(ch), ch); I think that's right.., hope it works +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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