>Hello All:
>
>In the source code, I know that there are lines similar to:
>
> sprintf(buf, "Running game on port %d.", port);
> log(buf);
>
>I do understand that the purpose of this is to build a string in buf, and
>then send it to the log function. I'm currently working on porting the
>code to C++, and was wondering if anyone new of the corresponding C++
>equivalent to writing a stream to a buffer. With the normal cout and cerr
>commands, the string is written out to screen immediately, instead of being
>stored in a buffer.
Actually, it's just a string literal. Write yourself a string class,
or use one of the ones provided all over the world. Then set your
logging class or method to accept a string as a parameter. That's
all the "buf" is -- a character array.
And it's a pretty good question, actually.
--
Kenneth G. Cavness
Washington, D.C.
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