On Mon, 11 Aug 1997, ;P wrote: >the reason i didn't post them is because there aren't errors there...i >know this..and i stated this in my email..i'm not a newbie who can't spot >parse errors when i get a compiler messege like that...but if you want to >see for yourself..here is the struct that its talking about.. You said you had parse errors and then removed the offending patch. I thought you wanted the code from the patch fixed, nevermind. >i changed my G zone command so that my builders can specify a quantity >when they are giving objects to a mob...this makes things easier >especially with shops where you don't want the keep er to have an >unlimited stock....so..here goes the code... Good idea, I'll throw it into OasisOLC as an option. -- greerga@muohio.edu me@null.net | Genius may have its limitations, but stupidity http://www.muohio.edu/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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