Re: Multihit for mobs by Christian Duvall

From: Crimson Wizard (cwizard@GIBLETS.COM)
Date: 08/12/97


On Tue, 12 Aug 1997, Christian Duvall wrote:

> Crimson Wizard wrote:
> >
> > First i noticed there's a hole in the instructions, ie... you need to add
> > the appropriate define's to olc.h, but another curious thing is in fight.c
> > when you add the routine to perform_violence() and compile, first it
> > grumbles about may not be initialising "ch" then this pretty little
> > coredump happens:

> OK, here is the thing. You dont add it write after the defines. It isnt
> totally drop in code. You need to add it more towards the end and it
> works *BEST* with DKoepke's multi hit patch. I assumed most who used it
> could figure it out with no problem, and Ive gotten quite a few emails
> saying they did and it was fine.

As stated in a previous reply, I figure it out immediately after I
posted.. thus feeling a little stupid... but thanks for all the attention
:)


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