> I'd like to put a remort system in my mud, with a remort at every > 30 levels 3 times, so it would be like: 30/30/30. At each remort, the > character would evolve into a higher class, with the third class being > the highest. Has anyone ever done this before? I'm pretty clueless as > how to go about it, and any help would be appreciated/credited. Well, I have added a couple (and am adding more) remort classes. Not doing it slightly like you want, but there goes. A player reaches level 50, they go to one of the mobs I put out there to train, and it sends them to that new class. Each remort class is either a more powerful version of that old class, or is a combination of two classes. Ie: Warrior remorting to Paladin makes them a combination of Warrior/Cleric, with more power and abilities. Or can remort to knight, and get more spells/skills/hp/damage/attacks... I just created new classes, if you can do that, start from there. __________________________________________________________________________ * Supreme Implementor The Domain mail.bcpl.lib.md.us 9999 * Demi-God Chaotic Realms chaotic.econ.cbs.dk 4000 Mortal Imperial mandrake.cs.hut.fi 6969 Adam Beytin mbeytin@umd5.umd.edu http://members.tripod.com/~abeytin __________________________________________________________________________ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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