> I was recently on a smaug mud watching a friend of mine build a zone, and > saw that smaug mud has the ability to make doors secret. E.G, if there > is a closed door to the west, it will not give you the {the closet is > closed} message. Is there a way to port that part of the code from smaug > to circle? This would be great, because seeing doors by walking into > them ruins the challenge of reading room descriptions, etc, etc. :P > > Thanks > Tim Davis Simple to add, if you can code. Just make another exit flag, EX_SECRET and add a check for it in procs like do_exits, look_in_direction, perform_move, etc... You'll have to make some bigger changes to olc/db though, cuz the code doesn't take into account expandability, just assumes you'll never have more than the 3 or so flags it has... Av fun, good luck an hey...enjoy life :) Nathan Davies, alamar@mail.netinc.ca +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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