> Hello,
>
> Well i feel stupid as i know this ones been overhashed, and ive made
> plenty of spec procs myself. But I cant seem to get down the arguements
> passed to a mob procedure.
>
> This is not the function, just a skeleton showing debug code to see and
> verify what im getting passed.
>
> player would type:
> repair sword
>
> Ive got the repair command in interpreter as
> { "repair" , "repa", POS_STANDING, do_not_here , 0, 0 },
> as its only a command before a weaponsmith in his shop.
>
> SPECIAL(weapons_repair) {
>
> if (CMD_IS("repair")) {
> send_to_char(argument,ch);
> send_to_char("\r\n",ch);
> argument = one_argument(argument,buf);
> send_to_char(buf,ch);
> argument = one_argument(argument,buf2);
> send_to_char(buf2,ch);
> }
>
> return TRUE;
> }
Try two_arguments( argument, buf1, buf2 );
buf1 should contain repair, buf2 should contain sword...
Av fun, good luck an hey...enjoy life :)
Nathan Davies,
alamar@mail.netinc.ca
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