Banzai! I've noticed that assigning mob prog triggers in OLC doesn't work like it should... Maybe it's just my version, but here is the solution: in medit.c change find these lines: /*-------------------------------------------------------------------*/ /*. Numerical responses .*/ case MEDIT_MPROG_TYPE: and change whole MEDIT_MPROG_TYPE: to this... case MEDIT_MPROG_TYPE: switch (atoi(arg)) { case 0: OLC_MPROG(d)->type = 0; break; case 1: OLC_MPROG(d)->type = 1; break; case 2: OLC_MPROG(d)->type = 2; break; case 3: OLC_MPROG(d)->type = 4; break; case 4: OLC_MPROG(d)->type = 8; break; case 5: OLC_MPROG(d)->type = 16; break; case 6: OLC_MPROG(d)->type = 32; break; case 7: OLC_MPROG(d)->type = 64; break; case 8: OLC_MPROG(d)->type = 128; break; case 9: OLC_MPROG(d)->type = 256; break; case 10: OLC_MPROG(d)->type = 512; break; case 11: OLC_MPROG(d)->type = 1024; break; default: OLC_MPROG(d)->type = -1; break; } OLC_VAL(d) = 1; medit_change_mprog(d); return; I know that looks a bit wormish, but it works for me... :) David! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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