> >Looking through the act function the other day, as I needed to add a new > >argument to it, I noticed that TO_SLEEP was a hack of sorts (comments in > >code). > > > >To me, this didn't make a lot of sense so I converted TO_CHAR, TO_VICT, > >TO_NOTVICT, and TO_ROOM to bitvectors, and also TO_SLEEP as well. > > (This is in response to a month old message I have saved) > > So Rasdan, has this worked well for you? > > - Chris Jacobson Yeah, it works wonderfully, and makes a lot more sense too. I won't post code for it since it's pretty easy to change :) Rasdan =--=--=--=--=--=--=--=--=--=--= I have done so much, with so little, James C. Thomas Jr. for so long, Rasdan That I can do anything Head Coder of Finality! with nothing. =--=--=--=--=--=--=--=--=--=--= Finality is based upon CircleMUD 3.0, check us out: finality.mudservices.com 5555 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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