On Mon, 25 Aug 1997, Edward Glamkowski wrote: > I believe that on Arctic they don't keep track of how > many times each player has killed a specific mob, only how > many times has the mob been killed in x amount of time. > So if 10 different people kill the same mob repeatedly > in a short period of time, they will all get less and less, > and if some poor sap comes along a few minutes later after > the others have left, he will get virtually no exp too. > Someone correct me if I am wrong :) > (certainly, that would be much easier to implement...) As I recall, it was kept track of for each character. I seem to recall being in an area, watching the exp drop, when a friend showed up and told me he was getting full exp to start with. However I do believe there was a limited memory, as the trick to restoring mobs to full exp was to go out and kill a number of different mobs. The new kills would apparently push the old mobs off the list. I think Arctic only had 10 to 20 slots in the list. -Hans H Hjort +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST