Mob skills would be very much appreciated... You should be able to specify them in the mobfile and they should work almost as ordinary PC-skills. I know you can do this with spec_procs, but that means recompiling and such which I don't think builders should be doing. My 2 cents // Jorgen +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST