While rewriting the Circle code base in C++, I came upon some questions. Is the socket-bind-listen-nonblock-select-accept still the best way to allow non-blocking tcp/ip sockets under unix and it's sub OSes? For example, while looking through the winsock2 for Windoze, playing with the new socket structures, the result was overlapping socket I/O that was amazinly shit fast. Any other options how to do this under most POSIX - compliant systems other than the above method? Franco Gasperino Cutting Edge Communications 509-444-INET awe@cet.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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