On Wednesday, August 27, 1997 3:57 PM, Jeff Daum [SMTP:daumj@APCI.NET] wrote: > Greetings all, > > I have a few questions today =) > > 1.) How can I reset the rooms where players and Immps start?? config.c mortal_start_room and immortal_start_room I believe. > > 2.) How do I set up the guild rooms?? I know about the guild guard, but how > do I set where the spells/skills are learned IE the place where the > guildmaster is?? > Have the guildmaster load in a different place. See the zone files. > 3.) Is there anyway to save where a player logs off?? say if they are in a > big maze and disconect they come back at the same place instead of the home > start location?? > Remove the checks that save the default start room when a player is saved to disk. Also make sure you update the load_room and save the char whenever they cross from one major spot to another, so they show up in the logical place when they come back. --Mallory I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. - Jack Handey +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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