>> I'm rewriting the mud in C++Builder, with a GUI, and I'm still learning >> C/C++ so is sh_int, short int in C++? > >sh_int is typedef'd in structs.h. You shouldn't have to worry about it >as long as you use all the same headers. Personally I'm a fan of int16 >cause I like to know the size of my vars, but Circle was written to be >portable, so what can ya do? > > -- Brian Well, I'm kind of making my version "unportable" since I've changed the conf.h and sysdep.h files to be exact for my system, I didn't want any mixups etc... I'm never going to switch OS or compiler, and if I did, I just get the backup files and keep on tickin'. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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