If this is stock, then you have old stock... >/* Call affect_remove with every spell of spelltype "skill" */ >void affect_from_char(struct char_data * ch, sh_int type) >{ > struct affected_type *hjp; > > for (hjp = ch->affected; hjp; hjp = hjp->next) ^^^^^^^^^^^^^^^ This is very bad for walking a list where you might remove an item. Get the current circle code and get the affect_from_char function from it. Then you'll see why it's crashing. > if (hjp->type == type) > affect_remove(ch, hjp); >} Ron +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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