But the way your saying it, the person who knows how to kill it the best gets the most experience, wheras the person just learning (Lower level) should get more, because he/she hasnt done it as much... > Another thing you could do is base the amount of xp that a PC gets by the > level they are. Here is an example: > > Bob is level 10 > Ken is level 20 > Rick is level 30 > Dan is level 40 > > They kill a mob worth 100k xp. > Bob gets 10% of the xp, worth 10k. > Ken gets 20% of the xp, worth 20k. > Rick gets 30% of the xp, worth 30k. > Dan gets 40% of the xp, worth 40k. > > That way, according to levels, they get a certain share of xp. It is a > fair way (in my opinion), to do it. Any comments are urged :) > > Scarface > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST