Load up a mob that is not STAY_ZONE, give him any object, stat him. He is now STAY_ZONE. The obj_from_char and obj_to_char functions do not check whether the character is a PC before they set PLR_CRASH. The variable the flag is stored in is shared with mobs, but is used for their NPC flags... this is a bad thing. Ron +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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