I hope it's not too late to offer up some more suggestions for the next release :) Actually, I don't even know what the anticipated changes are for the next release (is there a site that documents them?), so if these have already been slated for adding, feel free to ignore this message :) I was creating a D&D based MUD (not AD&D, but red-boxed set Basic D&D :) and was adding in some of the patches from the ftp site/snippets page and thought that some of them would probably be useful enough and generic enough to add to the stock source. In particular, the improved text editing (improved_edit.patch.gz on the ftp site) (there is a note in the TODO file about a new text editing system, and this one is very nice) and the arcport (arcport.tar.gz on the ftp site) tar_str addition to manual spells (I used this to create a working control weather spell, and it could be used for ventriloquate too, both of which have spell numbers allocated in spells.h, but aren't otherwise implemented - I can even pass along my control weather spell, but it probably still needs some tweaking, although my values for pressure and change seem to change the weather one step per casting, on average, so maybe not :) To the authors of these patches, no, I am not ignoring the message in your readme files to send you email about my mud using your patches - I don't have a site for my mud... ;P (I just want to be prepared when one comes available :) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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