Hello all, I think I've pretty much cleaned up the quest code, and changed it to my liking. I've made a few cosmetic changes, and also changed the way some of the things were handled. I added another variable called questcomplete that would be checked when a person types 'quest complete', and also made it impossible for a person to kill another persons quest mob. If you want to see the quest.c file that I have, feel free to e-mail me, although there are many things not handled in this file. Thanks, Josh B. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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