On Thu, 9 Oct 1997, Davies, Nathan wrote: >Okie, that's fine and dandy, but what was your point in this post...get >all corpse works fine, with, without autoloot, with without multiple >patch, but suddenly now that the multiple was added, autoloot crashes >the mud. > >I'm just wondering if you've found a fix for this yet...Someone else is >also having this problem too, so it's not just me... My point was: If I can type exactly what your autoloot does and it works, then something might be wrong with the autoloot. (Like checking IS_NPC(vict) after they are dead.) A GDB trace would be nice. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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