I need help with a little probability-related algorithm, if anyone's got the time. Basically, I'm taking a number (n) of random picks in a given range (r). How can I find out the probability that any two or more of my random selections will collide? Note I'm not asking for code for a non-repeating random number generator. I can do that easily enough. What I need to figure out is exactly what I asked for above. I don't mean to come off as rude or anything, but sometimes when I ask people for help with an algorithm I get "Well, what you REALLY want to do is...". What I really need to do is get a floating point value equal to the probability of selection conflict. Thanks in advance. -- Brian +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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