>I propose a different way: only require them to play for one >hour before they quit out. Then, automatically purge level 1 >characters that haven't played in more than a week. That way, >you prevent people from just creating a flood of new chars to >piss off the administrators; and you kill off abondoned newbie >characters. Ohhh. Stellar idea. It's on my list. For me, it's not the abandoned chars in the pfile that is an annoyance as much as the hoard of newbie equipment that ends up being left in or around the Temple area. Quite a few times, it's scrolled for a considerable length upon entering the room. This also snowballs, since when a new char enters the game and sees this situation, they're more likely to play 'follow the leader' and quit their own selves adding to the junk equipment in the room. I've considered just purging the equipment when someone quits but that never felt right to me, since there are those instances when someone plays a mud on weed/acid/etc and someone types 'quit' by mistake. :) -jac ButterMud - telnet://betterbox.net:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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