* Eliminated one variable from do_track. (yippee, right?) :) * Checks to see if the player is going to fail their skill check. If they do, don't bother searching since we just randomly pick a direction and tell them that is the way. * General nitpick cleanup. This should speed up track somewhat for those who fail their check a lot. :) Sites: http://www.van.ml.org/CircleMUD/track.patch http://dragon.ham.muohio.edu/~greerga/Circle/track.patch ftp://ftp.van.ml.org/pub/greerga/CircleMUD/track.patch (for netscape) -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST