On Wednesday, October 15, 1997 2:47 PM, Daniel Koepke [SMTP:dkoepke@CALIFORNIA.COM] wrote: > On Wed, 15 Oct 1997, George wrote: > > -+I think if we made boats into a container, then we could have anything > -+dropped go into them. (Which means I'd go back to my original approach > of > -+not in obj_to_room course.) Then we'd have the non-losing aspect and the > -+realism too. > > Unless you dropped an anvil in a boat...then, you'd just have realism. :) > Actually then you'd just have the non-losing aspect. Realism would be to sink the boat, the anvil and the char :-) Which brings up an important point. The boat containers need to have a max weight value and the water being traveled upon needs to interact with weather and moon phase to get the 'sea state' which could cause you to swamp; if you are close to the weight limit (being over the limit would have obvious repercussions.) Must also include the weight of the chars/mobs in the boat too, as well as all their eq. Could swamp a canoe easily. I like it :-) --Mallory Neither sweat, nor blood, nor frustration, nor lousy manuals nor missing parts, nor wrong parts shall keep me from my task. --Christopher Hicks +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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