heh, Another MobProg Bug

From: Akuma/Chris Baggett/DOOMer (doomer@BAYOU.COM)
Date: 10/21/97


I sent that one out a little bit too early,

in the VERY next case statement (case 'r') it does it again
change the
if IS_NPC(actor)
to
if IS_NPC(rndm)
this time.

that should help.

matter of fact, before that,
in the same (!str_cmp(buf, "number" statement
this
  case 'i': lhsvl = mob->points.gold;
should be changed to this
  case 'i': lhsvl = GET_MOB_VNUM(mob);  // or mob_index[mob->nr].virtual

i think that's it (i haven't really chk'd the others, b/c i was
looking for .virtual in my search :-P
if i find anymore, i'll be sure to post em.

Code On
Akuma the Raging Coder

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