On Fri, 24 Oct 1997, Davies, Nathan wrote: > Gee, thanks for duplicating my point George. His fix is what I was > disputing for that reason. His fix checks to see if the player of the > same name is already on, but occasionally you'll lose link and the mud > will still see you linked. Then with his fix, you wouldn't be able to > log back in until your char idles out, which for an imp is never. > So make it so that Immorts idle out as well. I never did see why they get special treatment on the idle out procedures... An idle socket is an idle socket regardless of what level the character is that is attached. John Evans <evansj@hi-line.net> May the source be with you. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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