On Mon, 27 Oct 1997, Davies, Nathan wrote: %I'm an Imp on my mud...naturally...and I think I should get special %privelage. Implement a PRF_NO_IDLE flag that (preferably) only Greater Gods or up can use. That way, they will idle out, unless they specifically tell the game to not idle them out. Make sure the flag doesn't save, that way, they should have to set it when they log in (no-one just setting it so they're always exempt, even when they're not legitametly idle). Or, make the person offer a reason for setting the NO_IDLE flag before they can set it. That way, they're either forced to give a reason, or they can't set it. %I don't want to idle out while i'm coding in the background. Unfortunately, it's not always as easy as David Klasinc made it sound in his reply . Just logging off from the MUD is not always a viable option, because on occassion, you get coders that are also administrators, and don't want to neglect either job. If they code in the background, while they're online, then they can check in on the game, see if anyone sent them messages (especially if they have an "AFK" flag that will record say, tell, etc. messages), and see how the game is running. It gives them a chance to administrate and examine the MUD, without having to log into the MUD repeatedly to check on it. Even further, it helps with bug hunting. You see a bug, you go into the code and fix it. You switch back over into the game as foreground, look for any other bugs, and fix that. It's very useful with recently added code. And while, this last one can easily be done by just logging back into the MUD, it's hardly convenient to do so, when you can just switch back into it by typing, "fg" or by using a key combination to switch into a seperate "console" (like Linux). -- Daniel Anton Koepke -:- dkoepke@california.com -:- [Nether] "Human language is a cracked kettle on which we beat out tunes for bears to dance to when all the while we want to move the stars to pity." -- Flaubert +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST